Troutman's Laws of Computer Programming

Everyone loves a list of funny computer programming jokes. I found this email in the Computer Science department of the University of Bath.

Date: 15 Jun 1979 2:04pm (Friday) From: MURPHY (not authenticated) at PARC-MAXC Subject: Troutman’s Laws of Computer Programming To: BoogieInterest

  1. Any running program is obsolete.
  2. Any planned program costs more and takes longer.
  3. Any useful program will have to be changed.
  4. Any useless program will have to be documented.
  5. The size of a program expands to fill all available memory.
  6. The value of a program is inversely proportional to the weight of its output.
  7. The complexity of a program grows until it exceeds the capability of the maintainers.
  8. Information necessitating a change in design is always conveyed to the implementors after the code is written. Corollary: Given a simple choice between one obviously right way and one obviously wrong way, it is often wiser to choose the wrong way, so as to expedite subsequent revision.
  9. The more innocuous a modification appears, the more code it will require writing.
  10. If a test installation functions perfectly, all subsequent systems will malfunction.
  11. Not until a program has been in production for at least six months will the most harmful error be discovered.
  12. Interchangeable modules won't.
  13. Any system that relies on computer reliability is unreliable.
  14. Any system that relies on human reliability is unreliable.
  15. Investment in reliability increases until it exceeds the probable cost of errors, or until someone insists on getting some useful work done.
  16. Adding manpower to a late software project makes it later.
  17. There's always one more bug.

31 years doesn’t seem to change much. Any ideas as to who Troutman might be?

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